Simulation Gaming Through Times and Disciplines
Springer International Publishing
Chapter title |
Learning with Location-Based Gaming
|
---|---|
Chapter number | 34 |
Book title |
Simulation Gaming Through Times and Disciplines
|
Published by |
Springer, Cham, March 2021
|
DOI | 10.1007/978-3-030-72132-9_34 |
Book ISBNs |
978-3-03-072131-2, 978-3-03-072132-9
|
Authors |
Jaakko Vuorio, J. Tuomas Harviainen, Vuorio, Jaakko, Tuomas Harviainen, J. |
Country | Count | As % |
---|---|---|
Unknown | 6 | 100% |
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 1 | 17% |
Unknown | 5 | 83% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 1 | 17% |
Unknown | 5 | 83% |