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Management, Tourism and Smart Technologies

Overview of attention for book
Management, Tourism and Smart Technologies
Springer Nature Switzerland

Table of Contents

  1. Altmetric Badge
    Book Overview
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    Chapter 1 Comparative Study Between Ecological and Economic Methods of Cryptocurrency Mining
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    Chapter 2 A Mobile Educational Application Based on Transfer Learning and Computer Vision for Teaching Semantics Fields in Children with Intellectual Disabilities
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    Chapter 3 Exploring the Factors Affecting the Service Quality of Online Shopping Applications: An Empirical Study
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    Chapter 4 A Basic-Electronics Educational Kit for Memory and Visuomotor Coordination Stimulation in Senior Citizens
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    Chapter 5 Comprehensive Program for the Induction of Artificial Intelligence Knowledge in Secondary Education: Case of Neural Networks, Fuzzy Logic and Image Processing
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    Chapter 6 Artificial Intelligence Language Models: The Path to Development or Regression for Education?
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    Chapter 7 Factors for the Creation of Technological Startups in Latin America
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    Chapter 8 Exploring Factors Influencing Firm Profitability: The Case of the Meat Industry in Portugal
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    Chapter 9 IPv6 in IoT
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    Chapter 10 Students’ Perception of Professional Accountant Skills and Knowledge
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    Chapter 11 Gamification: From Motivation and Challenges to Improving Academic Performance in Learning Mathematics
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    Chapter 12 Didactics to Enhance Observation, in Educational Contexts
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    Chapter 13 LMS (Learning Management System) Applying MQTT-IOT Networks and Smart Cities
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    Chapter 14 Personal Learning Environments (PLE) in the Teaching of Central Tendency Measures in General Basic Education
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    Chapter 15 TIC as a Didactic Tool for the Development of Reading Comprehension
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    Chapter 16 Active Learning Methodologies in Online Teaching
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    Chapter 17 Basic Alert Generator for Potentially Fraudulent Investment Platforms
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    Chapter 18 Strengthening Young Citizen Participation Through Participatory Budgeting: The Case of Cascais
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    Chapter 19 Borderless Health Care: Review of Three Stages
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    Chapter 20 Organizational Competency Management: Undiscovered Competencies on Leaders’ Radar
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    Chapter 21 Regression Model with the Groups of Clusters Apply to Economical Data
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    Chapter 22 A Study of the Factors Influencing the Turnover of Slovakian Small and Medium-Sized Enterprises
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    Chapter 23 Detecting General Individual Competences for Independent Digital Entrepreneur Behavior, in a Sample of Portuguese Students
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    Chapter 24 Analysis of Musculoskeletal Disorders in University Administrative Staff: A Necessary Ergonomic Assessment
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    Chapter 25 Mental Health at Risk: A Study of Burnout Syndrome in a Textile Company
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    Chapter 26 Implementation of a Quality Management System According to ISO 9001:2015: The Case of a Textile Company
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    Chapter 27 Gamification in the Learning Process of English Vocabulary
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    Chapter 28 An Architectural Model for Integrating Big Data in Educational Information Systems
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    Chapter 29 Applications of Artificial Intelligence in Tourism and Hospitality: A Systematic Literature Review
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    Chapter 30 “MIKUNA” Mobile Application for Tourism Promotion of Local Cuisine of the Ecuadorian Highlands
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    Chapter 31 Proposal for an Information System for the Portuguese Historical and Military Heritage Based on a Sustainable, Innovative and Inclusive Management Model
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    Chapter 32 Identity and Access Management in Tourism and Hospitality
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    Chapter 33 A Projection Neuronal Smart WEB
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    Chapter 34 Factors Influencing the Economic Growth of the Business Sector in Zone 3 of Ecuador
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    Chapter 35 Implementation of the General Regulation on Data Protection – In the Intermunicipal Community of Douro, Portugal
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    Chapter 36 The Role of Higher Education Institutions as Promoters of Regional Competitiveness: A Case Study
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    Chapter 37 Indigenous Painting in Ecuador and Its Impact on Cultural Identity
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    Chapter 38 Proactivity, a Need, or a Trendy Word?
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    Chapter 39 Factors Influencing Organizational Behavior in Marketing Firms: A Systematic Review
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    Chapter 40 Information User Studies Concepts, Models and Applications
Attention for Chapter 11: Gamification: From Motivation and Challenges to Improving Academic Performance in Learning Mathematics
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Chapter title
Gamification: From Motivation and Challenges to Improving Academic Performance in Learning Mathematics
Chapter number 11
Book title
Management, Tourism and Smart Technologies
Published in
Lecture Notes in Networks and Systems, January 2024
DOI 10.1007/978-3-031-44131-8_11
Book ISBNs
978-3-03-144130-1, 978-3-03-144131-8
Authors

Núñez-Naranjo, Aracelly, Sinailin-Peralta, José, Morales-Urrutia, Elizabeth

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X Demographics

The data shown below were collected from the profile of 1 X user who shared this research output. Click here to find out more about how the information was compiled.
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Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 3 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 3 100%

Demographic breakdown

Readers by professional status Count As %
Student > Bachelor 1 33%
Other 1 33%
Unknown 1 33%
Readers by discipline Count As %
Arts and Humanities 1 33%
Computer Science 1 33%
Unknown 1 33%
Attention Score in Context

Attention Score in Context

This research output has an Altmetric Attention Score of 1. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 27 May 2024.
All research outputs
#21,160,107
of 25,992,468 outputs
Outputs from Lecture Notes in Networks and Systems
#1
of 1 outputs
Outputs of similar age
#255,858
of 365,243 outputs
Outputs of similar age from Lecture Notes in Networks and Systems
#1
of 1 outputs
Altmetric has tracked 25,992,468 research outputs across all sources so far. This one is in the 10th percentile – i.e., 10% of other outputs scored the same or lower than it.
So far Altmetric has tracked 1 research outputs from this source. They receive a mean Attention Score of 0.5. This one scored the same or higher as 0 of them.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 365,243 tracked outputs that were published within six weeks on either side of this one in any source. This one is in the 17th percentile – i.e., 17% of its contemporaries scored the same or lower than it.
We're also able to compare this research output to 1 others from the same source and published within six weeks on either side of this one. This one has scored higher than all of them