Internet Science
Springer, Cham
Chapter title |
WeMake: A Framework for Letting Students Create Tangible, Embedded and Embodied Environments for Their Own STEAM Learning
|
---|---|
Chapter number | 1 |
Book title |
Internet Science
|
Published by |
Springer, Cham, November 2017
|
DOI | 10.1007/978-3-319-70284-1_1 |
Book ISBNs |
978-3-31-970283-4, 978-3-31-970284-1
|
Authors |
Anastasios Karakostas, George Palaigeorgiou, Yiannis Kompatsiaris |
Country | Count | As % |
---|---|---|
Unknown | 1 | 100% |
Type | Count | As % |
---|---|---|
Members of the public | 1 | 100% |
Country | Count | As % |
---|---|---|
Unknown | 49 | 100% |
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 6 | 12% |
Student > Doctoral Student | 5 | 10% |
Researcher | 5 | 10% |
Student > Master | 4 | 8% |
Student > Bachelor | 4 | 8% |
Other | 5 | 10% |
Unknown | 20 | 41% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 11 | 22% |
Social Sciences | 7 | 14% |
Engineering | 2 | 4% |
Environmental Science | 1 | 2% |
Psychology | 1 | 2% |
Other | 4 | 8% |
Unknown | 23 | 47% |