Euro-Par 2009 Parallel Processing
Springer Berlin Heidelberg
Chapter title |
Searching for Concurrent Design Patterns in Video Games
|
---|---|
Chapter number | 84 |
Book title |
Euro-Par 2009 Parallel Processing
|
Published in |
ADS, August 2009
|
DOI | 10.1007/978-3-642-03869-3_84 |
Book ISBNs |
978-3-64-203868-6, 978-3-64-203869-3
|
Authors |
Micah J. Best, Alexandra Fedorova, Ryan Dickie, Andrea Tagliasacchi, Alex Couture-Beil, Craig Mustard, Shane Mottishaw, Aron Brown, Zhi Feng Huang, Xiaoyuan Xu, Nasser Ghazali, Andrew Brownsword, Best, Micah J., Fedorova, Alexandra, Dickie, Ryan, Tagliasacchi, Andrea, Couture-Beil, Alex, Mustard, Craig, Mottishaw, Shane, Brown, Aron, Huang, Zhi Feng, Xu, Xiaoyuan, Ghazali, Nasser, Brownsword, Andrew |
Country | Count | As % |
---|---|---|
United Kingdom | 1 | 4% |
Japan | 1 | 4% |
Canada | 1 | 4% |
Unknown | 20 | 87% |
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 7 | 30% |
Researcher | 4 | 17% |
Student > Master | 4 | 17% |
Other | 3 | 13% |
Student > Bachelor | 2 | 9% |
Other | 2 | 9% |
Unknown | 1 | 4% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 19 | 83% |
Arts and Humanities | 1 | 4% |
Mathematics | 1 | 4% |
Psychology | 1 | 4% |
Unknown | 1 | 4% |