Serious Games Development and Applications
Springer Berlin Heidelberg
Chapter title |
A Cloud Observational Learning System of Art Education via E-Learning in Taiwan
|
---|---|
Chapter number | 10 |
Book title |
Serious Games Development and Applications
|
Published by |
Springer, Berlin, Heidelberg, September 2011
|
DOI | 10.1007/978-3-642-23834-5_10 |
Book ISBNs |
978-3-64-223833-8, 978-3-64-223834-5
|
Authors |
Wen-Wei Liao, Rong-Guey Ho |
Country | Count | As % |
---|---|---|
Bolivia, Plurinational State of | 1 | 6% |
Austria | 1 | 6% |
Unknown | 15 | 88% |
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 5 | 29% |
Student > Master | 4 | 24% |
Professor | 1 | 6% |
Researcher | 1 | 6% |
Student > Postgraduate | 1 | 6% |
Other | 0 | 0% |
Unknown | 5 | 29% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 7 | 41% |
Arts and Humanities | 2 | 12% |
Earth and Planetary Sciences | 1 | 6% |
Psychology | 1 | 6% |
Unknown | 6 | 35% |