Game User Experience And Player-Centered Design
Springer International Publishing
Chapter title |
Developing Gaming Instinctual Motivation Scale (GIMS): Item Development and Pre-testing
|
---|---|
Chapter number | 7 |
Book title |
Game User Experience And Player-Centered Design
|
Published by |
Springer, Cham, April 2020
|
DOI | 10.1007/978-3-030-37643-7_7 |
Book ISBNs |
978-3-03-037642-0, 978-3-03-037643-7
|
Authors |
Ai Ni Teoh, Divjyot Kaur, Roberto Dillon, Dayana Hristova, Teoh, Ai Ni, Kaur, Divjyot, Dillon, Roberto, Hristova, Dayana |
Country | Count | As % |
---|---|---|
Unknown | 5 | 100% |
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 1 | 20% |
Student > Bachelor | 1 | 20% |
Unknown | 3 | 60% |
Readers by discipline | Count | As % |
---|---|---|
Social Sciences | 1 | 20% |
Medicine and Dentistry | 1 | 20% |
Unknown | 3 | 60% |