Game User Experience And Player-Centered Design
Springer International Publishing
Chapter title |
The Game Experience Model (GEM)
|
---|---|
Chapter number | 8 |
Book title |
Game User Experience And Player-Centered Design
|
Published by |
Springer, Cham, April 2020
|
DOI | 10.1007/978-3-030-37643-7_8 |
Book ISBNs |
978-3-03-037642-0, 978-3-03-037643-7
|
Authors |
Tomi “bgt” Suovuo, Natasha Skult, Tapani N. Joelsson, Petter Skult, Werner Ravyse, Jouni Smed, Suovuo, Tomi “bgt”, Skult, Natasha, Joelsson, Tapani N., Skult, Petter, Ravyse, Werner, Smed, Jouni |
Country | Count | As % |
---|---|---|
Unknown | 17 | 100% |
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 3 | 18% |
Student > Master | 2 | 12% |
Lecturer | 1 | 6% |
Student > Bachelor | 1 | 6% |
Lecturer > Senior Lecturer | 1 | 6% |
Other | 4 | 24% |
Unknown | 5 | 29% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 4 | 24% |
Psychology | 2 | 12% |
Social Sciences | 2 | 12% |
Unspecified | 1 | 6% |
Arts and Humanities | 1 | 6% |
Other | 1 | 6% |
Unknown | 6 | 35% |