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Altered Heart Rate Variability During Gameplay in Internet Gaming Disorder: The Impact of Situations During the Game

Overview of attention for article published in Frontiers in Psychiatry, September 2018
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  • Above-average Attention Score compared to outputs of the same age (60th percentile)
  • Average Attention Score compared to outputs of the same age and source

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7 X users

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Title
Altered Heart Rate Variability During Gameplay in Internet Gaming Disorder: The Impact of Situations During the Game
Published in
Frontiers in Psychiatry, September 2018
DOI 10.3389/fpsyt.2018.00429
Pubmed ID
Authors

Sung Jun Hong, Deokjong Lee, Jinsick Park, Kee Namkoong, Jongshill Lee, Dong Pyo Jang, Jung Eun Lee, Young-Chul Jung, In Young Kim

Abstract

Internet gaming disorder (IGD) is characterized by a loss of control over gaming and a decline in psychosocial functioning derived from excessive gameplay. We hypothesized that individuals with IGD would show different autonomic nervous system (ANS) responses to the games than those without IGD. In this study, heart rate variability (HRV) was assessed in 21 young males with IGD and 27 healthy controls while playing their favorite Internet game. The subjects could examine the game logs to identify the most and least concentrated periods of the game. The changes in HRV during specific 5-min periods of the game (first, last, and high- and low-attention) were compared between groups via a repeated measures analysis of variance. Significant predictors of HRV patterns during gameplay were determined from stepwise multiple linear regression analyses. Subjects with IGD showed a significant difference from controls in the patterns of vagally mediated HRV, such that they showed significant reductions in high-frequency HRV, particularly during the periods of high attention and the last 5 min, compared with baseline values. A regression analysis showed that the IGD symptom scale score was a significant predictor of this reduction. These results suggest that an altered HRV response to specific gaming situations is related to addictive patterns of gaming and may reflect the diminished executive control of individuals with IGD while playing Internet games.

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X Demographics

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Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 67 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 67 100%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 12 18%
Researcher 6 9%
Student > Bachelor 6 9%
Student > Postgraduate 5 7%
Other 4 6%
Other 12 18%
Unknown 22 33%
Readers by discipline Count As %
Psychology 17 25%
Medicine and Dentistry 11 16%
Neuroscience 7 10%
Computer Science 3 4%
Social Sciences 2 3%
Other 3 4%
Unknown 24 36%
Attention Score in Context

Attention Score in Context

This research output has an Altmetric Attention Score of 4. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 29 September 2018.
All research outputs
#7,518,515
of 23,103,436 outputs
Outputs from Frontiers in Psychiatry
#3,316
of 10,221 outputs
Outputs of similar age
#131,610
of 337,559 outputs
Outputs of similar age from Frontiers in Psychiatry
#102
of 192 outputs
Altmetric has tracked 23,103,436 research outputs across all sources so far. This one has received more attention than most of these and is in the 67th percentile.
So far Altmetric has tracked 10,221 research outputs from this source. They typically receive a lot more attention than average, with a mean Attention Score of 10.5. This one has gotten more attention than average, scoring higher than 67% of its peers.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 337,559 tracked outputs that were published within six weeks on either side of this one in any source. This one has gotten more attention than average, scoring higher than 60% of its contemporaries.
We're also able to compare this research output to 192 others from the same source and published within six weeks on either side of this one. This one is in the 46th percentile – i.e., 46% of its contemporaries scored the same or lower than it.