Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications
Springer Berlin Heidelberg
Chapter title |
HuayuNavi: A Mobile Chinese Learning Application Based on Intelligent Character Recognition
|
---|---|
Chapter number | 63 |
Book title |
Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications
|
Published in |
Lecture notes in computer science, January 2011
|
DOI | 10.1007/978-3-642-23456-9_63 |
Book ISBNs |
978-3-64-223455-2, 978-3-64-223456-9
|
Authors |
Jen-Ho Kuo, Cheng-Ming Huang, Wen-Hung Liao, Chun-Chieh Huang |
Editors |
Maiga Chang, Wu-Yuin Hwang, Ming-Puu Chen, Wolfgang Müller |
Country | Count | As % |
---|---|---|
Netherlands | 1 | 6% |
South Africa | 1 | 6% |
Unknown | 14 | 88% |
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 4 | 25% |
Unspecified | 1 | 6% |
Lecturer | 1 | 6% |
Student > Bachelor | 1 | 6% |
Researcher | 1 | 6% |
Other | 2 | 13% |
Unknown | 6 | 38% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 6 | 38% |
Linguistics | 1 | 6% |
Unspecified | 1 | 6% |
Business, Management and Accounting | 1 | 6% |
Engineering | 1 | 6% |
Other | 0 | 0% |
Unknown | 6 | 38% |