Simulation Gaming Through Times and Disciplines
Springer International Publishing
Chapter title |
Authentic Learning in Entrepreneurship Education
|
---|---|
Chapter number | 27 |
Book title |
Simulation Gaming Through Times and Disciplines
|
Published by |
Springer, Cham, March 2021
|
DOI | 10.1007/978-3-030-72132-9_27 |
Book ISBNs |
978-3-03-072131-2, 978-3-03-072132-9
|
Authors |
Luiz Antonio Titton, Michal Jakubowski, Titton, Luiz Antonio, Jakubowski, Michal |
Country | Count | As % |
---|---|---|
Unknown | 18 | 100% |
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 4 | 22% |
Lecturer > Senior Lecturer | 2 | 11% |
Lecturer | 2 | 11% |
Student > Doctoral Student | 1 | 6% |
Unspecified | 1 | 6% |
Other | 2 | 11% |
Unknown | 6 | 33% |
Readers by discipline | Count | As % |
---|---|---|
Business, Management and Accounting | 4 | 22% |
Computer Science | 3 | 17% |
Philosophy | 1 | 6% |
Unspecified | 1 | 6% |
Economics, Econometrics and Finance | 1 | 6% |
Other | 2 | 11% |
Unknown | 6 | 33% |