Simulation Gaming Through Times and Disciplines
Springer International Publishing
Chapter title |
Video Game Monetization Mechanisms in Triple A (AAA) Video Games
|
---|---|
Chapter number | 33 |
Book title |
Simulation Gaming Through Times and Disciplines
|
Published by |
Springer, Cham, March 2021
|
DOI | 10.1007/978-3-030-72132-9_33 |
Book ISBNs |
978-3-03-072131-2, 978-3-03-072132-9
|
Authors |
Martin Ivanov, Helmut Wittenzellner, Marcin Wardaszko, Ivanov, Martin, Wittenzellner, Helmut, Wardaszko, Marcin |
Country | Count | As % |
---|---|---|
Unknown | 38 | 100% |
Readers by professional status | Count | As % |
---|---|---|
Unspecified | 3 | 8% |
Student > Bachelor | 3 | 8% |
Student > Ph. D. Student | 2 | 5% |
Professor | 1 | 3% |
Student > Master | 1 | 3% |
Other | 1 | 3% |
Unknown | 27 | 71% |
Readers by discipline | Count | As % |
---|---|---|
Business, Management and Accounting | 4 | 11% |
Unspecified | 3 | 8% |
Arts and Humanities | 1 | 3% |
Psychology | 1 | 3% |
Social Sciences | 1 | 3% |
Other | 1 | 3% |
Unknown | 27 | 71% |