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Informing and Evaluating Educational Applications With the Kirkpatrick Model in Virtual Environments: Using a Virtual Human Scenario to Measure Communication Skills Behavior Change https://t.co/BUUt9OEgFT
Informing and Evaluating Educational Applications With the Kirkpatrick Model in Virtual Environments: Using a Virtual Human Scenario to Measure Communication Skills Behavior Change https://t.co/BUUt9OEgFT
RT @FrontVR: New Research: Informing and Evaluating Educational Applications With the Kirkpatrick Model in Virtual Environments: Using a Vi…
New Research: Informing and Evaluating Educational Applications With the Kirkpatrick Model in Virtual Environments: Using a Virtual Human Scenario to Measure Communication Skills Behavior Change https://t.co/orb6x9Pn7y #VirtualReality