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Playing Through the Pandemic: Gaming Usage as a Buffer During COVID-19

Overview of attention for article published in Games and Culture, March 2024
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About this Attention Score

  • In the top 25% of all research outputs scored by Altmetric
  • High Attention Score compared to outputs of the same age (83rd percentile)
  • High Attention Score compared to outputs of the same age and source (80th percentile)

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