@VRChat Some may mention the playspace adjust feature for this, but that is also not ideal because you then get very VERY motion sick. Read this to understand what I mean: https://t.co/ZUKGKqNOYW
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RT @Brain_Products: Visually induced motion sickness (VIMS) is a limiting factor in the use of virtual reality (#VR) devices. This study us…
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RT @IVRT123: Mismatch of Visual-Vestibular Information in Virtual Reality: Is #MotionSickness Part of the Brains Attempt to Reduce the Pred…